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21.
We give a random optimization (RO) algorithm to optimize a real‐valued function of n real variables. During the optimization process, interpolation points are examined to follow valleys, and jumps to new starting points are executed to avoid numerous iterations in local minima. Convergence with probability one to the global minimum of a function is proved. The proposed RO method is a simple, derivative‐free and computationally moderate algorithm, with excellent performance compared to other RO methods. Seven functions, which are commonly used to test the performance of optimization methods, are used to evaluate the performance of the RO algorithm given here. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   
22.
An efficient algorithm for the random packing of spheres can significantly save the cost of the preparation of an initial configuration often required in discrete element simulations. It is not trivial to generate such random packing at a large scale, particularly when spheres of various sizes and geometric domains of different shapes are present. Motivated by the idea of compression complemented by an efficient physical process to increase packing density, shaking, a new approach, termed compression algorithm, is proposed in this work to randomly fill any arbitrary polyhedral or cylindrical domains with spheres of various sizes. The algorithm features both simplicity and high efficiency. Tests show that it takes 181 s on a 1.4-GHz PC to complete the filling of a cylindrical domain with a total number of 26,787 spheres, achieving a packing density of 52.89%.  相似文献   
23.
Across 2 experiments, a new experimental procedure was used to investigate attentional capture by animal fear-relevant stimuli. In Experiment 1 (N = 34), unselected participants were slower to detect a neutral target animal in the presence of a spider than a cockroach distractor and in the presence of a snake than a large lizard distractor. This result confirms that phylogenetically fear-relevant animals capture attention specifically and to a larger extent than do non-fear-relevant animals. In Experiment 2 (N = 86), detection of a neutral target animal was slowed more in the presence of a feared fear-relevant distractor (e.g., a snake for snake-fearful participants) than in presence of a not-feared fear-relevant distractor (e.g., a spider for snake-fearful participants). These results indicate preferential attentional capture that is specific to phylogenetically fear-relevant stimuli and is selectively enhanced in individuals who fear these animals. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
24.
This study examined whether objects are attended in serial or in parallel during a demanding visual search task. A component of the event-related potential waveform, the N2pc wave, was used as a continuous measure of the allocation of attention to possible targets in the search arrays. Experiment 1 demonstrated that the relative allocation of attention shifts rapidly, favoring one item and then another. In Experiment 2, a paradigm was used that made it possible to track the absolute allocation of attention to individual items. This experiment showed that attention was allocated to one object for 100-150 ms before attention began to be allocated to the next object. These findings support models of attention that posit serial processing in demanding visual search tasks. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
25.
This paper considers discrete search problems in which a decision-maker has to find objects lost or hidden in a given set of locations so as to minimize the expected losses incurred. Given a chance to look for a hidden object in the same location infinitely many times, this type of problem, in contrast to standard scheduling problems, has an infinite sequence as its solution. Thus we are concerned to find an algorithm that yields an optimal solution, rather than the optimal sequence itself. Using combinatorial techniques, fast optimal algorithms for solving the problems are obtained, and optimality conditions are presented for search criteria, under which the local-search algorithms yield the global optimum.  相似文献   
26.
We study the application of the geographic nearest neighbor approach to two problems. The first problem is the construction of an approximately minimum length rectilinear Steiner tree for a set ofn points in the plane. For this problem, we introduce a variation of a subgraph of sizeO(n) used by YaO [31] for constructing minimum spanning trees. Using this subgraph, we improve the running times of the heuristics discussed by Bern [6] fromO(n 2 log n) toO(n log2 n). The second problem is the construction of a rectilinear minimum spanning tree for a set ofn noncrossing line segments in the plane. We present an optimalO(n logn) algorithm for this problem. The rectilinear minimum spanning tree for a set of points can thus be computed optimally without using the Voronoi diagram. This algorithm can also be extended to obtain a rectilinear minimum spanning tree for a set of nonintersecting simple polygons.The results in this paper are a part of Y. C. Yee's Ph.D. thesis done at SUNY at Albany. He was supported in part by NSF Grants IRI-8703430 and CCR-8805782. S. S. Ravi was supported in part by NSF Grants DCI-86-03318 and CCR-89-05296.  相似文献   
27.
Five experiments addressed the role of color grouping in preview search (D. G. Watson & G. W. Humphreys, 1997). Experiment 1 used opposite color ratios of distractors in preview and second search displays, creating equal numbers of distractors in each color group in the final display. There was selective slowing for new targets carrying the majority color of the old items. This effect held when there was no bias in the preview and only the second search set had an uneven color ratio (Experiment 2). In Experiment 3, participants had foreknowledge of the target color, and effects were shown over and above those due to color biases. Experiment 4 demonstrated negative color carryover even when previews changed color. Experiment 5 showed reduced color carryover effects when previews were presented more briefly. Collectively, the results provide evidence for inhibitory carryover effects in preview search based on feature grouping. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
28.
The authors used visual search tasks in which components of the classic flanker task (B. A. Eriksen & C. W. Eriksen, 1974) were introduced. In several experiments the authors obtained evidence of parallel search for a target among distractor elements. Therefore, 2-stage models of visual search predict no effect of the identity of those distractors. However, clear compatibility effects of the distractors were obtained: Responses were faster when the distractors were compatible with the response than when they were incompatible. These results show that even in parallel search tasks identity information is extracted from the distractors. In addition, alternative interpretations of the results in terms of the occasional identification of a distractor before or after the target was identified could be ruled out. The results showed that flat search slopes obtained in visual search experiments provide no benchmark for preattentive processing. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
29.
The present article reports the investigation of the effects of surrounding brightness on a visual search for three safety colors: red, orange, and yellow. Images of visual stimuli consisting of an array of colored circles placed on a large visual field (a visual angle of 40°) were displayed on an 80‐in. screen with a DLP projector. Experiment I examined the search efficiency under three levels of background luminance that were equivalent to the three target luminances. The results showed that the search efficiency for the orange target decreased as the number of distractors increased, under each of the background luminance levels, whereas the efficiency scarcely decreased for the red and yellow targets. Although a reduction in background luminance increased the search efficiency for the orange target, it is suggested that the effect of background luminance is smaller than the effect of the target color in search efficiency. Experiment II examined the search efficiency under three conditions of low levels of incident illuminance, which were matched with a linear regression to the luminance of color chips of safety colors measured twilight conditions. The results showed that the search efficiency for the orange target decreased as the number of distractors increased under each of the different illuminance conditions, whereas the efficiency scarcely decreased for red and yellow targets. Furthermore, as illuminance decreased, the search time for the orange target was more greatly impacted than for red or yellow. These results imply that the recognition of orange tends to be influenced by the surrounding brightness. © 2005 Wiley Periodicals, Inc. Col Res Appl, 30, 400–409, 2005; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/col.20152  相似文献   
30.
一个基于优化的有限元模型修正方法   总被引:10,自引:5,他引:5  
本文提供了一个基于一阶搜索优化的有限元模型修正方法。它只需利用结构模态试验的部分固有频率,就能获得较精确的有限元模型。文中附有某无人机上垂尾有限元模型修正的实例。根据上垂尾前二阶试验的固有频率,采用本文方法,对有限元模型进行了修正。修正后有限元模型的前二阶固有频率与试验值的相对误差在2.35%以内,而第三阶固有频率与试验值的相对误差仅为5.81%。它不仅大大地缩小了用修正前有限元模型算得的固有频率与试验值的相对误差,而且还能较精确地预测无试验结果的高阶固有频率值。  相似文献   
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